Credits

  • Total running time

    60min

Introduction

Gaming culture and film language have been increasingly intertwining, reshaping how stories are told and experienced. This panel dives into the dynamic exchange between these two mediums – showing how the immersive, interactive nature of video games influences cinematic storytelling techniques, visual aesthetics and narrative structures.

We’ll explore how game design elements like player agency, branching narratives and real-time decision-making are inspiring filmmakers to rethink pacing, character development and audience engagement. Conversely, film’s rich history of visual storytelling continues to inform game narratives, cinematics and world-building. Our discussion will highlight examples where these influences merge and consider what this cross-pollination means for the future of entertainment.

Join us as we unpack the evolving dialogue between gaming and film, and examine how this fusion is transforming the language of both industries.

Speakers / Panellists

  • Eloise Singer, Emmy-nominated, multi-award-winning filmmaker and founder of Singer Studios
  • Charu Desodt, Studio Director of Interior/Night, member of BAFTA Games Committee and advisor on the UK Games Council
  • Nosa Eke, platform agnostic writer-director, named “next level gaming talent” by Apple and “Future cross section leader” by Google Creative Labs

Hosted by Stuart Burnside, BFI Video Game Certification Manager.

How to book

This event is free and open to those aged 18 and over.

Booking opens on Thursday 2 October at 10am.

Tickets for LFF for Free events are over-allocated to account for no-shows. Tickets do not guarantee entry and work on a first-come, first-served basis. Arrive early to avoid disappointment.

Seating is unallocated unless otherwise stated.

Missed out?

Try your luck at the standby queue 15 minutes before the start time.

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